Logos, Flags and Anthems

Logos can reside in different directories. This is the order, in which the appropriate logos are searched:


1. The in Engines / Manage in 'Details' specified Logo file
2. In the directory Logos: programname2.5.7. bmp
3. In the directory Logos: programname. bmp (without numbers, hyphens, underlines, square brackets and dots)
4. In the directory of the program: programname2.5.7. bmp

Flags:

1. In the directory Flags: MyCountry. bmp

Anthems:

1. In the directory Anthems: MyCountry.mid
2. In the directory of the program: programname2.5.7.wav
3. In the directory of the program: programname2.5.7.mid
4. In the directory of the program: programname2.5.7.midi

Description:

  • Directory 'Logos' = The directory 'Logos', that resides under the Arena directory
  • The directory of the program = The directory of the engine

  • MyCountry. bmp, MyCountry.mid = If in the engine configuration 'MyCountry' is
  • selected in the field 'country', this file will be loaded (shown, played)
  • The executable file of the engine has the name in
  • our case 'programname2.5.7. exe', but you've certainly noticed that already

In addition to the bmp- files also files with the extension jpg and gif are searched. The order is just that: bmp, jpg and then gif.

If you want to use only one logo for each version of the engine, the best practice is to save all the logos in the directory \Logos beyond the Arena directory. Then you are prepared for all future updates of engines, as long as the version number is only separated by numbers, hyphens, underlines, square brackets or dots, which is the case for most programs.

New logos:

Logos can be downloaded from our website There you find an up-to-date collection of many logo files in section 'User Files'.