Glossary
Engine
A chess engine calculates a move. It sends search
information for the user to the GUI. Opposite: GUI. Engines
communicate with the GUI with
protocols, e.g. Winboard or UCI. Engine examples: SOS, Ruffian, Spike.
Gaviota
Chess engine by Miguel A. Ballicora, see tablebases
GUI
Graphical User Interface. The GUI shows the user the
chessboard, move list, information on the search
process of the engine. Arena and Winboard are GUIs for chess.
Half move
A half move is always a move from white
or black. A move is generally two half moves, one from white and one from black.
Pondering, Permanent Brain
Calculating while the opponent is to move.
E.g. while the opponent thinks on his move,
the chess engine can calculate counter moves.
The result is often a greater playing strength.
ProDeo
A chess engine by Ed Schröder. It is a descendant of the world-famous
" Rebel" chess program.
Protocol
Protocols are used to organize the communication
between engine and GUI.The most
important ones are: UCI and WinBoard.
SOS
SOS - That's the name of a strong chess engine,
programmed by Rudolf Huber.
SOS was the first engine to become Arena Partner and is included in
most Arena packages.
Tablebases
Tables containing the result of each position. Arena
uses the chess engine Gaviota, to query the
Gaviota tablebases and display within the GUI.
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